Switcharoo

A Metroidvania side scroller with shared controls

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Project duration:  12 weeks

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Tools Used:  Unity, Visual Studio, C#

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Team Size:  5 individuals

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Design Challenge:  Create a platformer/shooter Metroidvania game with shared/ controls between two players

My Role:  Game Designer/Visual Artist

I helped design and implement the core mechanic of switching between players in-game. I was responsible for the design and implementation of the main character. 

1. Define a visual language to communicate possible interactions with players.

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2. Using defined visual shapes to create distinct character designs

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3: Create iterations in software, refine and finalize

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More to come soon